Here’s how to beat Mysterious Tremors!
First, talk to Gary. When your done, click on the Brown Fedora on the shelf left of him.
Herbert will eventually show you his map of the tunnels he’d made, and then Klutzy would end up cutting it in half by accident. You’ll have to get the 2 pieces back. When he’s done talking, pick up Klutzy’s lamp he left behind.
Now, go to the Coffee Shop. You’ll see cookies all over the place. Talk to the brown penguin, then help him.
After this, the brown penguin will give you a free cookie. Now go to the Town. You’ll notice that one half of the map is stuck to Dance Club. Put the Brown Fedora onto the sad green puffle, then give him your free cookie. He’ll get the note for you.
Now, go to the Lighthouse. Talk to the orange penguin, and he’ll let you borrow his balloons. Then scroll a little to the left and talk to the purple penguin. He’ll let you borrow a cream soda barrel.
Now you’ll see the front of the Gift Shop. You’ll have to raise it to continue through the tunnels.
Hey guys! Here’s how to beat Clockwork Repairs!
First, click on Gary and talk to him for a minute.
First, go to the Dock. You’ll find two penguins in blue hockey jerseys holding the Clock Tower rewind target.
Now scroll until you see a spring trapped in ice. Use the magnet to make it come to you. Once you have it, put it in your inventory and go to the Gadget Room.
Now, go to the Pizza Parlor and put the page with music notes on it in your inventory.
Once you have the bucket in your inventory, go to the Stage and click on the piano.
After the bucket is filled up, go back to the Stage and give the poster and the bucket to the yellow puffle. He will make a sculpture of the prime gear for you.
Put the gear sculpture into your inventory and then go to the Gadget Room again. Go back to the Test Chamber but this time, click the snow button.
Now talk to Gary, and then your done!
Here’s a complete walk through for how to beat “Questions For A Crab”
First, you’ll have to talk to Gary. When your done, the crab will click a few times, then do a really loud one that breaks the machine. You will have to follow the crab.
When you end up in the club penguin wilderness, go into the path straight above you. When you get there, they’ll be no O-berries on the bush. So go into the path straight above you again. You’ll see a hungry black puffle. Now go into the path that’s left of you. You’ll see a bag of O-berries that were hung up in the tree. use your scissors to cut them down and put them in your inventory.
When the black puffle is with you, go into the path that’s right of you. You will see the crab go into the small door. Throw an O-berry into it. The black puffle will race into the door and unlock it for you. Now go into the cave.
Once your done talking with Herbert, the black puffle will come out from behind the rock. When he does, scroll till you see the Cage Lift. Once you can see it, throw an O-berry on the red switch. This will turn the water on.
When the hot sauce is in your inventory, scroll to the right a bit and you’ll see some rope hanging from a piece of wood. Put it in your inventory. You’ll also see a hook leaning on a rock. Put that in your inventory too.
Now go to the door and open it. A huge pile of snow will fall and block your way of getting out. Combine the hot sauce with an O-berry to make a spicy O-berry. Feed it to the black puffle. It’ll make a hole in the snow so you can get out of Herbert’s lair.
When your out of Herbert’s lair, go into the path that’s right of you. Now go into the path that’s left of you. After that, go into the left path again. Now click on the Mountain, and combine the rope with the hook to make a grappling hook. Use it to get on top of the mountain.
When your on top of the mountain, go to the fishing hole. Once your there, click on Herbert 2 times. After you know he wants a seaweed pizza, go to the Pizza Parlor and get him one. While he’s eating it, you’ll see a switch on Herbert’s machine. Flip it. When Herbert turns it on, he’ll go flying across the lake! After that, Gary will come and talk to you. When your done talking to Gary, you complete Questions For A Crab!
Here’s a complete walk through for how to beat “Secret Of The Fur”
First, you’ll have to talk to Gary. When your done, click on the Furensic Analyzer. Now take out your comb and comb the pink fur.
After it does it’s secondary scan of the white fur, when it shows whats on it, Gary will want you to bring back samples of the traces.
Here’s what you have to do.
First go to the Pizza Parlor, and talk to the chef. When your done, take a sample of hot sauce, and one of chocolate sauce.
After that, talk to the chef. But this time, click on the sentence that says either “Is that pizza for anyone?” or ” Is there any way that I can help?” If you click one of those sentences the chef will tell you that he wants you to deliver the pizza to the penguin at the Ski Lodge.
Now go to the Coffee Shop and talk to the brown penguin. When your done, talk to him again. But this time, click the sentence that says “Am I able to get a hot chocolate from you?” After you talk to him a bit more, click on the hot chocolate machine, and use your wrench to fix it.
After it’s fixed, take the mug, put it under the part where you can get hot chocolate, turn the temperature to hot, pour chocolate sauce into the funnel, and push the button for your sample of hot chocolate.
Now go back to the headquarters and go into the Gadget Room. Scroll till you see the AC 1000. Put it in your inventory.
Scroll to the right till you see jet pack fuel floating out of reach. Use the AC 1000 to get it. Once you can reach it, use you scissors to cut it down.
When the jet pack fuel is in your inventory, go back to the Gadget Room, and pour the substances into the thing Gary made. Now take the goggles and go to the Beach. Scroll to the left a bit, then put a net in your inventory.
When you behind the Lodge, hang the trap on a tree branch. Then put the candle in the trap.
Stay tuned for more Mission Cheats!